I just recognized the osgocean release on the osg mailing-list. Osgocean is a library that one can use to render water effects in a very realistic way. It was used to generate the above and below water effects in the VENUS project. For more information on the osgocean project see: osgocean You can see how realistic it looks if you watch the youtube video below.
It looked very interesting, so I decided to try it out. To do so I wrote two ebuilds, one for osgocean and one for fftss, the fast fourier transformation library it depends on. Both are available in following archive: osgocean overlay (874)
Extract the archive to your portage overlay.
# mkdir /usr/local/portage/
# cd /usr/local/portage/
# unzip osgocean_overlay.zip
Be sure that PORTDIR_OVERLAY=”/usr/local/portage” is included in your /etc/make.conf, then you can emerge it:
Since openscenegraph is now in the main portage tree I have updated the ebuild dependencies today (31/08/2009) to either media-gfx/openscenegraph or dev-games/openscenegraph.
Updated ebuild is now available here: osgocean-1.0.1.ebuild (831) Just copy it to /usr/local/portage/media-gfx/osgocean/ after extractingosgocean_overlay.zip like described before and run:
ebuild /usr/local/portage/media-gfx/osgocean/osgocean-1.0.1.ebuild digest